============================ Natural Language Programming ============================ Using the Ring programming language, we can create Natural programming languages based on classes and objects. History ======= In 2010, I developed a new programming language called Supernova (developed using PWCT). This language uses a code that looks similar to Natural Language statements to create simple GUI applications. Now after five years, In the Ring programming language, we can get similar results, but now we have the ability to create/use code similar to Natural language statements in any domain that we like or need. The Ring programming language comes with the Supernova sprite, but with more generalization and with mix of other languages sprites. Example ======= The next example presents how to create a class that define two instructions The first instruction is : I want window The second instruction is : Window title = Also keywords that can be ignored like the 'the' keyword .. code-block:: none New App { I want window The window title = "hello world" } Class App func geti if nIwantwindow = 0 nIwantwindow++ ok func getwant if nIwantwindow = 1 nIwantwindow++ ok func getwindow if nIwantwindow = 2 nIwantwindow= 0 see "Instruction : I want window" + nl ok if nWindowTitle = 0 nWindowTitle++ ok func settitle cValue if nWindowTitle = 1 nWindowTitle=0 see "Instruction : Window Title = " + cValue + nl ok private # Attributes for the instruction I want window i want window nIwantwindow = 0 # Attributes for the instruction Window title # Here we don't define the window attribute again title nWindowTitle = 0 # Keywords to ignore, just give them any value the=0 Output: .. code-block:: none Instruction : I want window Instruction : Window Title = hello world