Building From Source Code

The Ring programming language is a free open source product (MIT License).

You can build Ring using CMake or using Scripts (Batch Files or Shell Scripts).

The next steps explains building using scripts.

Building using Microsoft Windows

Get the source code

git clone http://github.com/ring-lang/ring.git

Build Ring (Compiler/VM)

cd ring/src
buildvc.bat
buildvcw.bat

Build Ring2EXE

cd ../ring2exe
buildring2exe.bat

Build RingODBC

cd ../extensions/ringodbc
buildvc.bat

Build RingMySQL

cd ../extensions/ringmysql
buildvc.bat

Build RingSQLite

cd ../extensions/ringsqlite
buildvc.bat

Build RingOpenSSL

cd ../extensions/ringopenssl
buildvc.bat

Build RingInternet

cd ../extensions/ringinternet
buildvc.bat

Build RingMurmurHash

cd ../extensions/ringmurmurhash
buildvc.bat

Generate RingConsoleColors Source Code and Build

cd ../extensions/ringconsolecolors
gencode.bat
buildvc.bat

Generate RingAllegro Source Code and Build

cd ../extensions/ringallegro
gencode.bat
buildvc.bat

Generate RingLibCurl Source Code and Build

cd ../extensions/ringcurl
gencode.bat
buildvc.bat

Generate RingZip Source Code and Build

cd ../extensions/ringzip
gencode.bat
buildvc.bat

Generate RingLibuv Source Code and Build

cd ../extensions/ringlibuv
gencode.bat
buildvc.bat

Generate RingFreeGLUT Source Code and Build

cd ../extensions/ringfreeglut
gencode.bat
buildvc.bat

Generate RingOpenGL Source Code and Build

The ringopengl folder contains many sub folders for different OpenGL versions

Starting from OpenGL 1.1 to OpenGL 4.6

cd ../extensions/ringopengl/opengl21
gencode.bat
buildvc.bat

Install Qt 5.5 : https://download.qt.io/archive/qt/5.5/5.5.1/

Generate RingQt Source Code and Build

cd ../extensions/ringqt
gencode.bat
buildmingw32.bat

To be able to call ring from any folder

cd ../../bin
install.bat

Add Ring/bin to System path

Hit "windows key".
Type "Edit the System environment variables"
Select "Advanced" tab.
Click on "Enviroment Variables..."
Double click on "Path"
Add at the end the new path separated by semicolon.
    ;C:\Ring\Bin

Run Ring Notepad

cd applications/rnote
ring rnote.ring

Building using Ubuntu Linux

Get the source code

git clone http://github.com/ring-lang/ring.git

Install Libraries

cd ring/src
./installdep.sh

Build Ring (Compiler/VM)

sudo ./buildgcc.sh

Build Ring2EXE

cd ../ring2exe
sudo ./buildring2exe.sh

Build RingODBC

cd ../extensions/ringodbc
./buildgcc.sh

Build RingMySQL

cd ../extensions/ringmysql
./buildgcc.sh

Build RingSQLite

cd ../extensions/ringsqlite
./buildgcc.sh

Build RingOpenSSL

cd ../extensions/ringopenssl
./buildgcc.sh

Build RingInternet

cd ../extensions/ringinternet
./buildgcc.sh

Build RingMurmurHash

cd ../extensions/ringmurmurhash
./buildgcc.sh

Generate RingConsoleColors Source Code and Build

cd ../extensions/ringconsolecolors
./gencode.sh
./buildgcc.sh

Generate RingAllegro Source Code and Build

cd ../extensions/ringallegro
./gencode.sh
./buildgcc.sh

Generate RingLibCurl Source Code and Build

cd ../extensions/ringcurl
./gencode.sh
./buildgcc.sh

Generate RingZip Source Code and Build

cd ../extensions/ringzip
./gencode.sh
./buildgcc.sh

Generate RingLibuv Source Code and Build

We will build Libuv first

cd ../extensions/ringlibuv/libuv
sudo apt-get install m4 automake
sh autogen.sh
./configure
make
make check
sudo make install

Then we will build RingLibuv

cd ..
./gencode.sh
./buildgcc.sh

Generate RingFreeGLUT Source Code and Build

cd ../extensions/ringfreeglut
./gencode.sh
./buildgcc.sh

Generate RingOpenGL Source Code and Build

The ringopengl folder contains many sub folders for different OpenGL versions

Starting from OpenGL 1.1 to OpenGL 4.6

cd ../extensions/ringopengl/opengl21
gencode.sh
buildgcc.sh

Generate RingQt Source Code and Build

cd ../extensions/ringqt
./gencode.sh
./buildgcc.sh

To be able to call ring from any folder

cd ../../bin
sudo ./install.sh

Run Ring Notepad

cd applications/rnote
ring rnote.ring

Building using Fedora Linux

Get the source code

git clone http://github.com/ring-lang/ring.git

Install Libraries

cd ring/src
./installdepfedora.sh

Build Ring (Compiler/VM)

sudo ./buildgcc.sh

Build Ring2EXE

cd ../ring2exe
sudo ./buildring2exe.sh

Build RingODBC

cd ../extensions/ringodbc
./buildgcc.sh

Build RingMySQL

cd ../extensions/ringmysql
./buildgccfedora.sh

Build RingSQLite

cd ../extensions/ringsqlite
./buildgcc.sh

Build RingOpenSSL

cd ../extensions/ringopenssl
./buildgcc.sh

Build RingInternet

cd ../extensions/ringinternet
./buildgcc.sh

Build RingMurmurHash

cd ../extensions/ringmurmurhash
./buildgcc.sh

Generate RingConsoleColors Source Code and Build

cd ../extensions/ringconsolecolors
./gencode.sh
./buildgcc.sh

Generate RingAllegro Source Code and Build

cd ../extensions/ringallegro
./gencode.sh
./buildgcc.sh

Generate RingLibCurl Source Code and Build

cd ../extensions/ringcurl
./gencode.sh
./buildgcc.sh

Generate RingZip Source Code and Build

cd ../extensions/ringzip
./gencode.sh
./buildgcc.sh

Generate RingLibuv Source Code and Build

We will build Libuv first

cd ../extensions/ringlibuv/libuv
sudo dnf install m4 autoconf automake
sh autogen.sh
./configure
make
make check
sudo make install

Then we will build RingLibuv

cd ..
./gencode.sh
./buildgcc.sh

Generate RingFreeGLUT Source Code and Build

cd ../extensions/ringfreeglut
./gencode.sh
./buildgcc.sh

Generate RingOpenGL Source Code and Build

The ringopengl folder contains many sub folders for different OpenGL versions

Starting from OpenGL 1.1 to OpenGL 4.6

cd ../extensions/ringopengl/opengl21
gencode.sh
buildgcc.sh

Generate RingQt Source Code and Build

cd ../extensions/ringqt
./gencode.sh
./buildgccfedora.sh

To be able to call ring from any folder

cd ../../bin
sudo ./install.sh

Run Ring Notepad

cd applications/rnote
ring rnote.ring

Building using MacOS X

Get the source code

git clone http://github.com/ring-lang/ring.git

Install homebrew (follow the directions on homebrew’s homepage). Install Libraries

cd ring/src
./installdepmac.sh

Build Ring (Compiler/VM)

./buildclang.sh

Build Ring2EXE

cd ../ring2exe
sudo ./buildring2exe.sh

Build RingODBC

cd ../extensions/ringodbc
./buildclang.sh

Build RingMySQL

cd ../extensions/ringmysql
./buildclang.sh

Build RingSQLite

cd ../extensions/ringsqlite
./buildclang.sh

Build RingOpenSSL

cd ../extensions/ringopenssl
./buildclang.sh

Build RingInternet

cd ../extensions/ringinternet
./buildclang.sh

Build RingMurmurHash

cd ../extensions/ringmurmurhash
./buildclang.sh

Generate RingConsoleColors Source Code and Build

cd ../extensions/ringconsolecolors
./gencode.sh
./buildclang.sh

Generate RingAllegro Source Code and Build

cd ../extensions/ringallegro
./gencode.sh
./buildclang.sh

Generate RingLibCurl Source Code and Build

cd ../extensions/ringcurl
./gencode.sh
./buildclang.sh

Generate RingZip Source Code and Build

cd ../extensions/ringzip
./gencode.sh
./buildclang.sh

Generate RingLibuv Source Code and Build

cd ../extensions/ringlibuv
./gencode.sh
./buildclang.sh

Generate RingFreeGLUT Source Code and Build

cd ../extensions/ringfreeglut
./gencode.sh
./buildclang.sh

Generate RingOpenGL Source Code and Build

The ringopengl folder contains many sub folders for different OpenGL versions Starting from OpenGL 1.1 to OpenGL 4.6

cd ../extensions/ringopengl/opengl21
./gencode.sh
./buildclang.sh

Generate RingQt Source Code and Build

cd ../extensions/ringqt
./gencode.sh
./buildclang.sh

To be able to call ring from any folder

cd ../../bin
sudo ./install.sh

Run Ring Notepad

cd applications/rnote
sudo ring rnote.ring

Building using CMake

Install libraries (MySQL Client, OpenSSL, LibCurl, Allegro 5 and Qt 5.5)

cmake .
make