Syntax Flexibility¶
In this chapter we will learn about some options that are provided automatically by the Ring compiler for syntax flexibility.
Change Language Keywords¶
We can change any keyword using the ChangeRingKeyword command.
Note
Remember to restore the keyword again if the team will mix between styles in the same project.
Tip
The ChangeRingKeyword command is executed in the scanner stage by the compiler (before parsing).
Syntax:
ChangeRingKeyword <oldkeyword> <newkeyword>
Example:
ChangeRingKeyword see print
print "welcome" + nl
ChangeRingKeyword print see
see "Welcome" + nl
Example:
ChangeRingKeyword func function
ChangeRingKeyword see print
ChangeRingKeyword ok endif
ChangeRingKeyword next endfor
ChangeRingKeyword end endwhile
x = 10
while x > 0
print "x = " + x + nl
for t = 1 to 10
if t = 3
print "number three" + nl
endif
endfor
x--
endwhile
test()
function test
print "message from test" + nl
ChangeRingKeyword function func
ChangeRingKeyword print see
ChangeRingKeyword endif ok
ChangeRingKeyword endfor next
ChangeRingKeyword endwhile end
Change Language Operators¶
We can change any operator using the ChangeRingOperator command.
Note
Remember to restore the operator again if the team will mix between styles in the same project.
Tip
The ChangeRingOperartor command is executed in the scanner stage by the compiler (before parsing).
Syntax:
ChangeRingOperator <oldkeyword> <newkeyword>
Example:
The next program hide the + operator by changing it to _+
changeringoperator + _+
changeringkeyword SEE PRINT
try
print 5 + 10
catch
print nl print "error" print nl
done
changeringoperator _+ +
The next program change the + operator to “plus”.
changeringoperator + plus
changeringkeyword SEE PRINT
Print 5 plus 5
changeringoperator plus +
changeringkeyword PRINT SEE
Load Syntax Files¶
You may store a group of ChangeRingKeyword and ChangeRingOperator commands in a file to use later in many source files. You can’t use the Load command to call these files because
- ChangeRingKeyword and ChangeRingOperator commands are executed in the scanner phase by the compiler (before parsing).
- The load command is executed in the parsing phase (after the scanner phase).
Solution: Use the LoadSyntax Command which is executed in the scanner phase.
Syntax:
LoadSyntax "syntaxfile.ring"
Example:
File : StyleBasicOn.ring
ChangeRingKeyword see print
ChangeRingKeyword ok endif
ChangeRingKeyword next endfor
ChangeRingKeyword end endwhile
File : StyleBasicOff.ring
ChangeRingKeyword print see
ChangeRingKeyword endif ok
ChangeRingKeyword endfor next
ChangeRingKeyword endwhile end
File : UseStyleBasic.ring
LoadSyntax "stylebasicon.ring"
x = 10
while x > 0
print "x = " + x + nl
for t = 1 to 10
if t = 3
print "number three" + nl
endif
endfor
x--
endwhile
LoadSyntax "stylebasicoff.ring"
see "done" + nl
Note
files called by the LoadSyntax command must contains ChangeRingKeyword and ChangeRingOperator commands only.
Tip
files called by the LoadSyntax command doesn’t support functions, packages and classes. just imperative commands only.
Note
Using this feature you can create many styles that you can use in the same project and you can support Ring translation to other languages like Arabic, French and so on.
Tip
The effect of LoadSyntax command is related to the current source code file only.
Using “()” around the function parameters¶
We can use () around the function parameters (optional).
Example:
hello()
sum(3,4)
func hello()
see "Hello" + nl
func sum(x,y)
see x+y+nl
Output:
Hello
7
Example:
myfunc = func x,y { see x + y + nl }
call myfunc (3,4)
myfunc2 = func (x,y) { see x+y+nl }
call myfunc(3,4)
Output:
7
7
Using Semi-colon after and between statements¶
In Ring we can use semi-colon after and between statements (optional).
Example:
# Using semi-colon is optional
see "Hello" + nl ; see "How are you?" + nl ; see "Welcome to Ring" + nl ;
one() ; two() ; three() ;
func one ; see "one" + nl ;
func two ; see "two" + nl ;
func three ; see "three" + nl ;
Output:
Hello
How are you?
Welcome to Ring
one
two
three
Using $ and @ in the start of the variable name¶
You can use any unicode character in the variable name also we can use $ and @ in the name.
This feature may help, for example we can start global variables with $ and the object attributes with @.
In other languages like Ruby this is the rule, In the Ring language this is just an option without any force from the Compiler.
example:
$global_variable = 5
new test { hello() }
class test
@instance_variable = 10
func hello
local_variable = 15
see "Global : " + $global_variable + nl +
"Instance : " + @instance_variable + nl +
"Local : " + local_variable + nl
Output:
Global : 5
Instance : 10
Local : 15
Using the ‘elseif’ keyword as ‘but’ in if statement¶
if you don’t like the ‘but’ keyword in if statement Then you can use the ‘elseif’ keyword.
Example:
give x
if x = 1 see "one"
elseif x=2 see "two"
elseif x=3 see "three"
elseif x=4 see "four"
else see "other"
ok
see nl
Using the ‘else’ keyword as ‘other’ in switch statement¶
if you don’t like the ‘other’ keyword in switch statement Then you can use the ‘else’ keyword.
Also you can replace ‘else’ with ‘other’ in if statement.
i.e. ‘other’ keyword is the same as ‘else’ keyword.
Example:
x = 1
switch x
on 10
see "10" + nl
else
see "not 10" + nl
end
Output:
not 10
Using the ‘end’ keyword in different control structures¶
We can use the ‘end’ keyword to close different control structures
- If statement
- For loop
- Switch
- While
- Try-Catch
Example:
see "if statement.." + nl
x = 1
if x = 1
see "one" + nl
elseif x=2
see "two" + nl
elseif x=3
see "three" + nl
end
see "for loop.." + nl
for t = 1 to 10
see t
end
see nl
see "switch..." + nl
x = 1
switch x
on 1 see "one" + nl
on 2 see "two" + nl
end
see "try catch..." + nl
try
x = 1 / 0
catch
see "catching error" + nl
end
Output:
if statement..
one
for loop..
12345678910
switch...
one
try catch...
catching error
Using braces to start and end different control structures¶
We can use braces { } to start and end different control structures
- If statement
- For loop
- Switch
- While
- Try-Catch
Example:
see "if statement.." + nl
x = 1
if x = 1 {
see "one" + nl
elseif x=2
see "two" + nl
elseif x=3
see "three" + nl
}
see "for loop.." + nl
for t = 1 to 10 {
see t
}
see nl
see "switch..." + nl
x = 1
switch x {
on 1 see "one" + nl
on 2 see "two" + nl
}
see "try catch..." + nl
try {
x = 1 / 0
catch
see "catching error" + nl
}
Output:
if statement..
one
for loop..
12345678910
switch...
one
try catch...
catching error
Using ‘put’ and ‘get’ as ‘see’ and ‘give’¶
We can replace the ‘see’ keyword with the ‘put’ keyword.
Also we can replacew the ‘give’ keyword with the ‘get’ keyword.
Example:
put "Hello World" + nl
put "Enter Your Name ? " Get Name
Put "Hello " + Name
Using ‘case’ as ‘on’ in switch statements¶
We can replace the ‘on’ keyword with ‘case’ keyword in the switch statement.
Example (1) :
for x=1 to 10
switch x
case 1 put "one" + nl
case 2 put "two" + nl
case 3 put "thre" + nl
else put "else" + nl
end
end
Example (2) :
for x=1 to 10 {
switch x {
case 1 put "one" + nl
case 2 put "two" + nl
case 3 put "thre" + nl
else put "else" + nl
}
}
Using ‘def’ as ‘func’ in functions/methods definition¶
We can use the ‘def’ keyword as the ‘func’ keyword to define functions and methods.
Example:
one() two()
def one put "one" + nl
def two put "two" + nl
Using braces { } in Packages/Classes/Functions¶
Example:
load "stdlib.ring"
import mypackage
new myclass {
myfunc()
}
package mypackage
{
class myclass
{
func myfunc
{
print("Hello, World!\n")
}
}
}
Using ‘end’ keyword after Packages/Classes/Functions¶
Example:
import mypackage
new myclass {
myfunc()
}
package mypackage
class myclass
def myfunc
put "Hello, World!"
end
end
end
Using ‘endpackage’/’endclass’/’endfunc’ keywords after Packages/Classes/Functions¶
Example:
import mypackage
new myclass { myfunc() }
package mypackage
class myclass
func myfunc
see "welcome" + nl
endfunc
endclass
endpackage