Operators
In this chapter we will introduce the operators provided by the Ring programming language.
Arithmetic Operators
The next table presents all of the arithmetic operators provided by the Ring language. Assume variable X=50 and variable Y=10 then:
Operator |
Description |
Example |
Result |
---|---|---|---|
+ |
Add |
x+y |
60 |
- |
Subtract |
x-y |
40 |
* |
Multiplies |
x*y |
500 |
/ |
Divide |
x/y |
5 |
% |
Modulus |
x%y |
0 |
++ |
Increment |
x++ |
51 |
- - |
Decrement |
x- - |
49 |
** OR ^^ |
Power |
x**3 |
125000 |
Relational Operators
The next table presents all of the relational operators provided by the Ring language. Assume variable X=50 and variable Y=10 then:
Operator |
Description |
Example |
Result |
---|---|---|---|
= |
Equal |
x = y |
False |
!= |
Not Equal |
x != y |
True |
> |
Greater than |
x > y |
True |
< |
Less than |
x < y |
False |
>= |
Greater or Equal |
x >= y |
True |
<= |
Less than or Equal |
x <= y |
False |
Logical Operators
The next table presents all of the logical operators provided by the Ring language. Assume variable X=True and variable Y=False then:
Operator |
Description |
Example |
Result |
---|---|---|---|
and |
Logical AND |
x and y |
False |
or |
Logical OR |
x or y |
True |
not |
Logical Not |
not x |
False |
Another style
Operator |
Description |
Example |
Result |
---|---|---|---|
&& |
Logical AND |
x && y |
False |
|| |
Logical OR |
x || y |
True |
! |
Logical Not |
! x |
False |
Bitwise Operators
The next table presents all of the bitwise operators provided by the Ring language. Assume variable X=8 and variable Y=2 then:
Operator |
Description |
Example |
Result |
---|---|---|---|
& |
Binary AND |
x & y |
0 |
| |
Binary OR |
x | y |
10 |
^ |
Binary XOR |
x ^ y |
10 |
~ |
Binary Ones Complement |
~x |
-9 |
<< |
Binary Left Shift |
x << y |
32 |
>> |
Binary Right Shift |
x >> y |
2 |
Assignment Operators
The next table presents all of the assignment operators provided by the Ring language.
Assume variable X=8 then:
Operator |
Description |
Example |
Result |
---|---|---|---|
= |
Assignment |
x = 10 |
x=10 |
+= |
Add AND assignment |
x += 5 |
x=13 |
-= |
Subtract AND assignment |
x -= 3 |
x=5 |
*= |
Multiply AND assignment |
x *= 2 |
x=16 |
/= |
Divide AND assignment |
x /= 3 |
x=2.67 |
%= |
Modulus AND assignment |
x %= 2 |
x=0 |
<<= |
Left shift AND assignment |
x <<= 2 |
x=32 |
>>= |
Right shift AND assignment |
x >>= 2 |
x=2 |
&= |
Bitwise AND assignment |
x &= 4 |
x=0 |
|= |
Bitwise OR and assignment |
x |= 3 |
x=11 |
^= |
Bitwise XOR and assignment |
x ^= 4 |
x=12 |
Misc Operators
Operator |
Description |
---|---|
:literal |
using : before identifier mean literal |
Start:End |
create list contains items from start to end |
[list items] |
define list items |
list[index] |
access list item |
obj.name |
using the dot operator to access object members (attributes/methods). |
obj {stmts} |
execute statements with direct access to object attributes & methods |
func(para,…) |
call function using parameters separated by comma |
? <expr> |
Print expression then new line |
Operators Precedence
The next table present operators from higher precedence (Evaluated first) to lower precedence.
Operator |
---|
. [] () {} |
~ :Literal [list items] |
++ - - |
- (Unary negative) + (Unary positive) |
Start:End |
* / % |
+ - |
<< >> |
& |
| ^ |
< > <= >= |
= != |
not ! |
and && |
or || |
Assignment = += -= *= /= %=>>= <<= &= ^= |= |
? |
Example (1):
? 3+5*4 # prints 23
? True or False and False # prints 1 (True)
Mixing Arithmetic Operators and Types
The next table demonstrates what happens when mixing arithmetic operators and different types
First Type |
Operator |
Second Type |
Output Type OR Behavior |
Example |
---|---|---|---|---|
Number |
“+” |
Number |
Number |
5+5 |
Number |
“+” |
String |
Number |
5+”5” |
String |
“+” |
Number |
String |
“5”+5 |
String |
“+” |
String |
String |
“5”+”5” |
List |
“+” |
Number |
Add number to List |
[1,2,3] + 4 |
List |
“+” |
String |
Add string to List |
[1,2,3] + “four” |
List |
“+” |
List |
Add list to List |
[1,2,3] + [“sub”] |
List |
“+” |
Object |
Add object to List |
[1,2,3] + new Point |
Number |
“+” |
List |
Runtime Error |
4 + [1,2,3] |
Number |
“+” |
Object |
Check Operator Overloading |
4 + new point |
String |
“+” |
List |
Runtime Error |
“4” + [1,2,3] |
String |
“+” |
Object |
Check Operator Overloading |
“4” + new point |
Object |
“+” |
Number |
Check Operator Overloading |
new point + 1 |
Object |
“+” |
String |
Check Operator Overloading |
new point + “test” |
Object |
“+” |
List |
Check Operator Overloading |
new point + [10,10] |
Object |
“+” |
Object |
Check Operator Overloading |
new point + new point |
Number |
“-” |
Number |
Number |
5-5 |
Number |
“-” |
String |
Number |
5-“5” |
String |
“-” |
Number |
Number |
“5”-5 |
String |
“-” |
String |
Number |
“5”-“5” |
List |
“-” |
Number |
Runtime Error |
[1,2,3] - 4 |
List |
“-” |
String |
Runtime Error |
[1,2,3] - “four” |
List |
“-” |
List |
Runtime Error |
[1,2,3] - [“sub”] |
List |
“-” |
Object |
Check Operator Overloading |
[1,2,3] - new Point |
Number |
“-” |
List |
Runtime Error |
4 - [1,2,3] |
Number |
“-” |
Object |
Check Operator Overloading |
4 - new point |
String |
“-” |
List |
Runtime Error |
“4” - [1,2,3] |
String |
“-” |
Object |
Check Operator Overloading |
“4” - new point |
Object |
“-” |
Number |
Check Operator Overloading |
new point - 1 |
Object |
“-” |
String |
Check Operator Overloading |
new point - “test” |
Object |
“-” |
List |
Check Operator Overloading |
new point - [10,10] |
Object |
“-” |
Object |
Check Operator Overloading |
new point - new point |
Number |
“*” |
Number |
Number |
5*5 |
Number |
“*” |
String |
Number |
5*”5” |
String |
“*” |
Number |
Number |
“5”*5 |
String |
“*” |
String |
Number |
“5”*”5” |
List |
“*” |
Number |
Runtime Error |
[1,2,3] * 4 |
List |
“*” |
String |
Runtime Error |
[1,2,3] * “four” |
List |
“*” |
List |
Runtime Error |
[1,2,3] * [“sub”] |
List |
“*” |
Object |
Check Operator Overloading |
[1,2,3] * new Point |
Number |
“*” |
List |
Runtime Error |
4 * [1,2,3] |
Number |
“*” |
Object |
Check Operator Overloading |
4 * new point |
String |
“*” |
List |
Runtime Error |
“4” * [1,2,3] |
String |
“*” |
Object |
Check Operator Overloading |
“4” * new point |
Object |
“*” |
Number |
Check Operator Overloading |
new point * 1 |
Object |
“*” |
String |
Check Operator Overloading |
new point * “test” |
Object |
“*” |
List |
Check Operator Overloading |
new point * [10,10] |
Object |
“*” |
Object |
Check Operator Overloading |
new point * new point |
Number |
“/” |
Number |
Number |
5/5 |
Number |
“/” |
String |
Number |
5/”5” |
String |
“/” |
Number |
Number |
“5”/5 |
String |
“/” |
String |
Number |
“5”/”5” |
List |
“/” |
Number |
Runtime Error |
[1,2,3] / 4 |
List |
“/” |
String |
Runtime Error |
[1,2,3] / “four” |
List |
“/” |
List |
Runtime Error |
[1,2,3] / [“sub”] |
List |
“/” |
Object |
Check Operator Overloading |
[1,2,3] / new Point |
Number |
“/” |
List |
Runtime Error |
4 / [1,2,3] |
Number |
“/” |
Object |
Check Operator Overloading |
4 / new point |
String |
“/” |
List |
Runtime Error |
“4” / [1,2,3] |
String |
“/” |
Object |
Check Operator Overloading |
“4” / new point |
Object |
“/” |
Number |
Check Operator Overloading |
new point / 1 |
Object |
“/” |
String |
Check Operator Overloading |
new point / “test” |
Object |
“/” |
List |
Check Operator Overloading |
new point / [10,10] |
Object |
“/” |
Object |
Check Operator Overloading |
new point / new point |
Number |
“%” |
Number |
Number |
5%5 |
Number |
“%” |
String |
Number |
5%”5” |
String |
“%” |
Number |
Number |
“5”%5 |
String |
“%” |
String |
Number |
“5”%”5” |
List |
“%” |
Number |
Runtime Error |
[1,2,3] % 4 |
List |
“%” |
String |
Runtime Error |
[1,2,3] % “four” |
List |
“%” |
List |
Runtime Error |
[1,2,3] % [“sub”] |
List |
“%” |
Object |
Check Operator Overloading |
[1,2,3] % new Point |
Number |
“%” |
List |
Runtime Error |
4 % [1,2,3] |
Number |
“%” |
Object |
Check Operator Overloading |
4 % new point |
String |
“%” |
List |
Runtime Error |
“4” % [1,2,3] |
String |
“%” |
Object |
Check Operator Overloading |
“4” % new point |
Object |
“%” |
Number |
Check Operator Overloading |
new point % 1 |
Object |
“%” |
String |
Check Operator Overloading |
new point % “test” |
Object |
“%” |
List |
Check Operator Overloading |
new point % [10,10] |
Object |
“%” |
Object |
Check Operator Overloading |
new point % new point |
Number |
“++” |
… |
Number |
5++ |
String |
“++” |
… |
Syntax Error/Runtime Error |
x=”5” x++ |
List |
“++” |
… |
Syntax Error/Runtime Error |
x=[1,2,3] x++ |
Object |
“++” |
… |
Syntax Error/Runtime Error |
x=new point x++ |
Number |
“–” |
… |
Number |
5– |
String |
“–” |
… |
Syntax Error/Runtime Error |
x=”5” x– |
List |
“–” |
… |
Syntax Error/Runtime Error |
x=[1,2,3] x– |
Object |
“–” |
… |
Syntax Error/Runtime Error |
x=new point x– |
Note
The behavior of the power operator with respect to different types is similar to the -, *, / and % operators.
Mixing Relational Operators and Types
Using Relational Operators like <, <=, >, >= could produce True, False OR runtime error.
When mixing Strings and Numbers with these operators, The string will be converted to a number.
Example (2):
? 5 < 7 # 1 (True)
? "5" < 7 # 1 (True)
? 5 < "7" # 1 (True)
? "5" < "7" # 1 (True)
? "test" < 5 # Runtime Error (Invalid numeric string)
Note
Using these operators with lists or objects will produce a runtime error. An exception to this rule is having an object the comes first before the operator and this object support operator overloading.
Using relational operators like = or != will only produce True OR False (i.e. no runtime error)
Also, when mixing Strings and Numbers with these operators, The string will be converted to a number.
Example (3):
? "5" = 5 # 1 (True)
? 5 = "5" # 1 (True)
? 5 = 5 # 1 (True)
? "5" = "5" # 1 (True)
? 5 = 7 # 0 (False)
? "5" = 7 # 0 (False)
? 5 = "7" # 0 (False)
? "5" = "7" # 0 (False)
? "test" = 5 # 0 (False)
? "5" != 5 # 0 (False)
? 5 != "5" # 0 (False)
? 5 != 5 # 0 (False)
? "5" != "5" # 0 (False)
? 5 != 7 # 1 (True)
? "5" != 7 # 1 (True)
? 5 != "7" # 1 (True)
? "5" != "7" # 1 (True)
? "test" != 5 # 1 (True)
Example (4):
? 12500 = "0012500" # 1 (True)
? 12500 = "0012500-PRY-09" # 0 (False)
# When we compare between number and a string
# If we found the number --> Then we ignore Space, Tab, \n, \r after that number
# We consider "" to be like Zero but we don't do that for Space, Tab, \n and \r
# Note: if 0 -> False while if " " -> True
? 1 = "1 x" # 0 (False)
? 1 = "1 " # 1 (True)
? 0 = "" # 1 (True)
? 0 = " 0 " # 1 (True)
? 1 = " 1 " # 1 (True)
? 0 = "000000" # 1 (True)
? 0 = "00000
" # 1 (True)
? 1 = " 1
" # 1 (True)
? 0 = " " # 0 (False)
if 0 # False
? :fail
else
? :pass
ok # pass
if "" # False
? :fail
else
? :pass
ok # pass
if " " # True
? :pass
else
? :fail
ok # pass
Note
Using these operators to compare between objects or lists will compare between them at the reference level (not the value)
Example (5):
aList = [1,2,3]
aList2 = [1,2,3]
? aList = aList # 1 (True)
? aList = aList2 # 0 (False)
aList3 = ref(aList)
? aList3 = aList # 1 (True)
Mixing Logical Operators and Types
We have the next rules:
Logical operators always produce True/False
The Zero number is considered False
The Empty string is considered False
The Empty list is considered False
The list that wrap C pointer is considered False if the pointer is NULL
All other values are True
Example (6):
? 1 and 1 # 1 (True)
? "test" and "test" # 1 (True)
? [1,2,3] and "test" # 1 (True)
? 1 and "test" and [1,2,3] # 1 (True)
? 1 and new point # 1 (True)
? 1 and 0 # 0 (False)
? 1 and "" # 0 (False)
? 1 and [] # 0 (False)
? 1 and NULLPointer() # 0 (False)
class point
Mixing Bitwise Operators and Types
These operators support numbers. Also, it will automatically convert strings to numbers if this is possible or produce a runtime error if the string can’t be converted.
Using these operators with lists or objects produce a runtime error with an exception to this rule.
The exception is using objects that support operator overloading where the object comes first before the operator.
Example (7):
? 1 & 1 # 1
? "1" & 1 # 1
? 1 & "3" # 1
? "3" & "3" # 3
? "123" & "123" # 123
Mixing Assignment Operators and Types
Using assignment we can assign any value to any variable.
Using += support Strings & Numbers and will produce a runtime error if used with other types
Using other assignment operators like -=, *=, /=, %=, <<=, >>=, etc. support only numbers and will produce a runtime error if used with other types.
Example (8):
cStr = "one"
cStr += " two"
? cStr # one two
nNum = 100
nNum += 200
? nNum # 300
Unary Positive and Unary Negative
Rules:
Using unary positive (+) before any number/variable does nothing.
Using unary negative (-) before any number will negate the number.
Using unary negative (-) before a string will convert it to a number then negate the number.
Using unary negative (-) before a list/object will produce a runtime error.
Example (9):
x = +10
? x # 10
? +x # 10
y = "10"
? +y # 10
? type(+y) # STRING
x = 10
? -x # -10
y = "10"
? -y # -10
? type(-y) # NUMBER
aList = [1,2,3]
? - aList # RUNTIME ERROR