Code Generator for wrapping C/C++ Libraries

In this chapter we will learn how to use the code generator to wrap C/C++ Libraries to use it in our Ring applications.

Using the tool

The code generator program is parsec.ring that can be executed as any ring code using the ring language.


for example to read a configuration file called to generate the source code file test.c run parsec.ring as in the next command

ring parsec.ring test.c

Configuration file

The configuration file (*.cf) is the input file that we pass to the code generator. This file determine the functions prototypes that we need to use from a C/C++ library.

Writing configuration files is simple according to the next rules

Using the function prototype

  • To generate code that wraps a C function, we just write the C function prototype


ALLEGRO_DISPLAY *al_create_display(int w, int h)
void al_destroy_display(ALLEGRO_DISPLAY *display)
int al_get_new_display_flags(void)
void al_set_new_display_flags(int flags)
int al_get_new_display_option(int option, int *importance)

The previous example will guide the code generator to generate 5 functions that wraps the al_create_display(), al_destroy_display(), al_get_new_display_flags(), al_set_new_diplay_flas() and al_get_new_display_option() functions.

The generated code will be as in the next example

        if ( RING_API_PARACOUNT != 2 ) {
                return ;
        if ( ! RING_API_ISNUMBER(1) ) {
                return ;
        if ( ! RING_API_ISNUMBER(2) ) {
                return ;
        RING_API_RETCPOINTER(al_create_display( (int ) RING_API_GETNUMBER(1),
                                 (int ) RING_API_GETNUMBER(2)),"ALLEGRO_DISPLAY");

  if ( RING_API_PARACOUNT != 1 ) {
        return ;
  if ( ! RING_API_ISPOINTER(1) ) {
        return ;

        if ( RING_API_PARACOUNT != 0 ) {
                return ;

        if ( RING_API_PARACOUNT != 1 ) {
                return ;
        if ( ! RING_API_ISNUMBER(1) ) {
                return ;
        al_set_new_display_flags( (int ) RING_API_GETNUMBER(1));

        if ( RING_API_PARACOUNT != 2 ) {
                return ;
        if ( ! RING_API_ISNUMBER(1) ) {
                return ;
        if ( ! RING_API_ISSTRING(2) ) {
                return ;
        RING_API_RETNUMBER(al_get_new_display_option( (int ) RING_API_GETNUMBER(1),

from the previous example we can see how much of time and effort is saved using the Code Generator.

Adding code to the generated code

  • To generate code directly type it between <code> and </code>

Example :

        /* some C code will be written here */

We use this feature when we need to do something without the help of the code generator. for example including header files and defining constants using Macro.

Prefix for Functions Names

  • To determine a prefix in all of the functions names type it between <funcstart> and </funcstart>

    for example when we wrap the Allegro game programming library and we need all of the library functions to start with “al” we type the next code in the configuration file


Generate function to wrap structures

  • To generate functions that wrap structures (create/delete/get structure members)

just type the structures names between <struct> and </struct> also after the structure name you can type the structure members between { } separated by comma.


ALLEGRO_EVENT { type , keyboard.keycode , mouse.x , mouse.y }

from the previous example we will generate two function to create/delete the structure ALLEGRO_COLOR Also we will generate two functions to create/delete the structure ALLEGRO_EVENT and four functions to get the structure ALLEGRO_EVENT members (type, keyboard.keycode, mouse.x, mouse.y).

Determine Structure Members Types

You can determine the pointer name before the structure member name.


SDL_Surface {flags,SDL_PixelFormat *format,w,h,pitch,void *pixels}

Defining Constants

You can define constants using <constant> and </constant>

The generator will generate the required functions to get the constant values

And will define the constants to be used with the same name in Ring code using *.rh file that will be generated too.

rh = Ring Header




You will need to pass the *.rh file name to parsec.ring after the generated source file name.


ring ..\codegen\parsec.ring ring_libsdl.c ring_libsdl.rh

Register New Functions

We can register functions by typing the function prototype between <register> and </register> We need this feature only when we don’t provide the function prototype as input directly where we need to write the code of this function.


void al_exit(void)

        if ( RING_API_PARACOUNT != 0 ) {
                return ;

In the previous example we register the al_exit() function. This function is not part of the Allegro Library, it’s just an extra function that we need to add. Then the code if this function is written inside <code> and </code>. This function call the exit() function from the C language library.

Writing comments in the configuration file

  • To type comments just type it between <comment> and </comment>


configuration files

Executing code during code generation

  • To ask from the code generator to execute Ring code during reading the configuration file, just

write the code between <runcode> and </runcode>


aNumberTypes + "al_fixed"

The previous line of code add the string “al_fixed” to the list aNumberTypes, This list contains types that can be considered as numbers when the code generator find it in the function prototype.

Enum and Numbers

We have the list aEnumTypes to use for adding each Enumeration we uses in the functions prototype.


aNumberTypes + "qreal"
aNumberTypes + "qint64"
aEnumTypes + "Qt::GestureType"
aEnumTypes + "Qt::GestureFlag"

Filtering using Expressions

using <filter> and </filter> we can include/exclude parts of the configuration file based on a condition, for example

<filter> iswindows()
        ... functions related to windows

Constants Type

The default type for constant is Number But Some constants may be another type, for example (pointer : void *)

before using <constant> and </constant> we can use <runcode> and </runcode> to determine the constant type using two global variables used by the code generator.

The first variable is $nDefaultConstantType which can be * C_CONSTANT_TYPE_NUMBER * C_CONSTANT_TYPE_STRING * C_CONSTANT_TYPE_POINTER

if we are using C_CONSTANT_TYPE_POINTER then we will need the second global variable which is $cDefaultConstantPointerType to determine the pointer type.

Example :

The next example uses this feature to define constants in the FreeGLUT library

$nDefaultConstantType = C_CONSTANT_TYPE_POINTER
$cDefaultConstantPointerType = "void"

Configuration file for the Allegro Library

The next configuration file enable us to use the Allegro library functions. The configuration file size is less than 1000 lines. when the code generator take this file as input the generated source code file in the C language will be 12000 lines of code!

We can see this configuration file as a complete example about using the code generator Also we can use it to know the functions that can be used from RingAllegro when you use it to create 2D games!


#include <allegro5/allegro.h>
#include "allegro5/allegro_image.h"
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include <allegro5/allegro_audio.h>
#include <allegro5/allegro_acodec.h>
#include <allegro5/allegro_opengl.h>
#include <allegro5/allegro_direct3d.h>
#include <allegro5/allegro_color.h>
#include <allegro5/allegro_memfile.h>
#include "allegro5/allegro_native_dialog.h"
#include <allegro5/allegro_physfs.h>
#include <allegro5/allegro_primitives.h>


ALLEGRO_EVENT { type , keyboard.keycode , mouse.x , mouse.y }

void al_exit(void)

        if ( RING_API_PARACOUNT != 0 ) {
                return ;

int al_init(void)

configuration files

aNumberTypes + "al_fixed"

ALLEGRO_CONFIG *al_create_config(void)
void al_destroy_config(ALLEGRO_CONFIG *config)
ALLEGRO_CONFIG *al_load_config_file(const char *filename)
ALLEGRO_CONFIG *al_load_config_file_f(ALLEGRO_FILE *file)
bool al_save_config_file(const char *filename, const ALLEGRO_CONFIG *config)
bool al_save_config_file_f(ALLEGRO_FILE *file, const ALLEGRO_CONFIG *config)
void al_add_config_section(ALLEGRO_CONFIG *config, const char *name)


we just provided part of the configuration file, for complete copy check the Ring source code distribution.

Threads Support

Next, another part of the configuration file, it’s important because we can learn from it how to add threads to our Ring applications by using a threads library.

The idea is using ring_vm_mutexfunctions() and ring_vm_runcodefromthread() to execute Ring code.


void *al_func_thread(ALLEGRO_THREAD *thread, void *pPointer)
        List *pList;
        VM *pVM;
        const char *cStr;
        pList = (List *) pPointer ;
        pVM = (VM *) ring_list_getpointer(pList,2);
        cStr = ring_list_getstring(pList,1);
        return NULL;

        ALLEGRO_THREAD *pThread;
        List *pList;
        if ( RING_API_PARACOUNT != 1 ) {
                return ;
        if ( ! RING_API_ISSTRING(1) ) {
                return ;
        pList = ring_list_new(0);
        ring_vm_mutexfunctions((VM *) pPointer,al_create_mutex,
        pThread = al_create_thread(al_func_thread, pList);

        List *pList;
        if ( RING_API_PARACOUNT != 1 ) {
                return ;
        if ( ! RING_API_ISSTRING(1) ) {
                return ;
        pList = ring_list_new(0);
        ring_vm_mutexfunctions((VM *) pPointer,al_create_mutex,
        al_run_detached_thread(al_func_thread, pList);

ALLEGRO_THREAD *al_create_thread(void)
void al_run_detached_thread(void)

void al_start_thread(ALLEGRO_THREAD *thread)
void al_join_thread(ALLEGRO_THREAD *thread, void **ret_value)
void al_set_thread_should_stop(ALLEGRO_THREAD *thread)
bool al_get_thread_should_stop(ALLEGRO_THREAD *thread)
void al_destroy_thread(ALLEGRO_THREAD *thread)
ALLEGRO_MUTEX *al_create_mutex(void)
ALLEGRO_MUTEX *al_create_mutex_recursive(void)
void al_lock_mutex(ALLEGRO_MUTEX *mutex)
void al_unlock_mutex(ALLEGRO_MUTEX *mutex)
void al_destroy_mutex(ALLEGRO_MUTEX *mutex)
ALLEGRO_COND *al_create_cond(void)
void al_destroy_cond(ALLEGRO_COND *cond)
void al_wait_cond(ALLEGRO_COND *cond, ALLEGRO_MUTEX *mutex)

Code Generator Rules for Wrapping C++ Classes

  • We can define classes between <class> and </class>

  • Between <class> and <class> we set attributes like “name, nonew, para, parent, codename, passvmpointer, abstract and staticmethods”

  • we set the attributes using the style attributename:value or attributename only if no values are required

  • The “name” attribute determine the class name in C++ code and this name will be the default name in the Ring code

  • The nonew instruction means that we don’t need new/delete methods

  • The parent attribute determine the parent class name

  • The codename attribute determine another class name in C++ code

  • The passvmpoint instruction means passing the Ring VM pointer to the class constructor when we create new objects, this happens when we set the codename attribute to a class that we will define and this class need the Virtual Machine pointer (for example to use it to execute Ring code from C++ code).

  • The abstract instruction means that no new method is required for this class “no objects will be created”.

  • The staticmethods instruction means that method doesn’t need an object to be called.

  • Using <nodllstartup> we can avoid #include “ring.h”, We need this to write our startup code.

  • Using <libinitfunc> we can change the function name that register the library functions

  • Using <ignorecpointertype> we can ignore pointer type check

  • Using the aStringTypes list when can defined new types that treated like const char *

  • Using the aBeforeReturn list when can define code that is inserted after the variable name when we return that variable from a function

  • Using the aNewMethodName list we can define another method name to be used in Ring code when we call the C++ method. this feature is required because some C++ method may be identical to Ring Keywords like “load”,”next”,”end” and “done”.

  • in method prototype - when we use @ in the method name, we mean that we have the same method with different parameters (As in C++)

Using configuration file that wrap C++ Library

To run the code generator to generate code for using C++ library in the Ring application, we can do that as we did with using C libraries but here we will generate .cpp file instead of *.c file. Also we will determine another file to be generated (.ring). This file will contains classes in Ring code that wraps C++ functions for using C++ classes and objects.

ring parsec.ring generator\ ring_qt.cpp ring_qt.ring

Configuration file for the Qt Framework

The next configuration file is used to wrap many Qt classes The configuration file is around 3500 lines and generate C++ code around 56000 lines and generate also Ring code around 9000 lines.


<libinitfunc> ring_qt_start



extern "C" {
        #include "ring.h"

#include "ring_qt.h"
#include "gpushbutton.h"
#include "gaction.h"
#include "glineedit.h"
#include "gtextedit.h"
#include "glistwidget.h"
#include "gtreeview.h"
#include "gtreewidget.h"
#include "gcombobox.h"
#include "gtabwidget.h"
#include "gtablewidget.h"
#include "gprogressbar.h"
#include "gspinbox.h"
#include "gslider.h"
#include "gdial.h"
#include "gwebview.h"
#include "gcheckbox.h"
#include "gradiobutton.h"
#include "gbuttongroup.h"
#include "gvideowidget.h"
#include "gtimer.h"
#include "gtcpserver.h"
#include "giodevice.h"
#include "gabstractsocket.h"
#include "gtcpsocket.h"
#include "gcolordialog.h"
#include "gallevents.h"
#include <QApplication>
#include <QObject>
#include <QWidget>
#include <QLabel>
#include <QPixmap>
#include <QIcon>
#include <QSize>
#include <QPushButton>
#include <QMainWindow>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QLineEdit>
#include <QTextEdit>
#include <QListWidget>
#include <QTreeView>
#include <QDir>
#include <QFileSystemModel>
#include <QTreeWidget>
#include <QTreeWidgetItem>
#include <QComboBox>
#include <QVariant>
#include <QMenuBar>
#include <QMenu>
#include <QToolBar>
#include <QMainWindow>
#include <QStatusBar>
#include <QDockWidget>
#include <QTabWidget>
#include <QTableWidget>
#include <QTableWidgetItem>
#include <QSizePolicy>
#include <QFrame>
#include <QAbstractScrollArea>
#include <QAbstractItemView>
#include <QProgressBar>
#include <QSpinBox>
#include <QSlider>
#include <QAbstractSlider>
#include <QDateEdit>
#include <QDateTimeEdit>
#include <QAbstractSpinBox>
#include <QDial>
#include <QWebView>
#include <QUrl>
#include <QCheckBox>
#include <QRadioButton>
#include <QButtonGroup>
#include <QMediaPlayer>
#include <QMediaPlaylist>
#include <QVideoWidget>
#include <QPrinter>
#include <QAction>
#include <QEvent>
#include <QMessageBox>
#include <QTimer>
#include <QFileDialog>
#include <QPainter>
#include <QPicture>
#include <QPen>
#include <QColor>
#include <QPrinter>
#include <QFont>
#include <QWebSettings>
#include <QBrush>
#include <QByteArray>
#include <QIODevice>
#include <QAbstractSocket>
#include <QTcpSocket>
#include <QTcpServer>
#include <QNetworkProxy>
#include <QHostAddress>
#include <QHostInfo>
#include <QList>
#include <QFileInfo>
#include <QDirModel>
#include <QModelIndex>
#include <QFontDialog>
#include <QDialog>
#include <QTextCursor>
#include <QTextBlock>
#include <QTextDocumentFragment>
#include <QColorDialog>
#include <QHeaderView>
#include <QStringList>
#include <QKeySequence>
#include <QLCDNumber>
#include <QInputDialog>
#include <QDesktopWidget>
#include <QRect>
#include <QTextDocument>

extern "C" {

        #define RING_DLL __declspec(dllexport)

        RING_DLL void ringlib_init(RingState *pRingState)

                new QApplication(pRingState->argc,pRingState->argv);
                ring_qt_start(pRingState) ;


aStringTypes + "QString"
aBeforeReturn + ["QString",".toStdString().c_str()"]
aNewMethodName + ["QWebView","load","loadpage"]
aNewMethodName + ["QMediaPlaylist","load","loadfile"]
aNewMethodName + ["QMediaPlaylist","next","movenext"]
aNewMethodName + ["QPainter","end","endpaint"]
aNewMethodName + ["QPicture","load","loadfile"]
aNewMethodName + ["QLineEdit","end","endtext"]
aNewMethodName + ["QDialog","done","donedialog"]
aNewMethodName + ["QTextDocument","end","enddoc"]
aNewMethodName + ["QTextBlock","next","nextblock"]

name: qApp

void exec(void)
void quit(void)
void processEvents(void)






name: QObject
para: void

bool blockSignals(bool block)
QObjectList children(void)
void dumpObjectInfo(void)
void dumpObjectTree(void)
bool inherits(const char *className)
void installEventFilter(QObject *filterObj)
bool isWidgetType(void)
void killTimer(int id)
void moveToThread(QThread *targetThread)
QString objectName(void)
QObject *parent(void)
QVariant property(const char *name)
void removeEventFilter(QObject *obj)
void setObjectName(QString)
void setParent(QObject *parent)
bool setProperty(const char *name, QVariant)
bool signalsBlocked(void)
int startTimer(int interval)
QThread *thread(void)
void deleteLater(void)

name: QWidget
para: void
parent: QObject

bool acceptDrops(void)
QString accessibleDescription(void)
QString accessibleName(void)
void activateWindow(void)
void addAction(QAction *action)
void adjustSize(void)
bool autoFillBackground(void)
int backgroundRole(void)
QSize baseSize(void)
QWidget *childAt(int x, int y)
QRect childrenRect(void)
QRegion childrenRegion(void)
void clearFocus(void)
void clearMask(void)
QMargins contentsMargins(void)
QRect contentsRect(void)
int contextMenuPolicy(void)
QCursor cursor(void)
int effectiveWinId(void)
void ensurePolished(void)
int focusPolicy(void)
QWidget *focusProxy(void)
QWidget *focusWidget(void)
QFont font(void)
QFontInfo fontInfo(void)
QFontMetrics fontMetrics(void)
int foregroundRole(void)
QRect frameGeometry(void)
QSize frameSize(void)
QRect geometry(void)
void getContentsMargins(int *left, int *top, int *right, int *bottom)
void grabGesture(int gesture, int flags)
void grabKeyboard(void)
void grabMouse(void)
int grabShortcut(QKeySequence , int context)
QGraphicsEffect *graphicsEffect(void)
QGraphicsProxyWidget *graphicsProxyWidget(void)
bool hasFocus(void)
bool hasMouseTracking(void)
int height(void)
int heightForWidth(int w)
int inputMethodHints(void)
QVariant inputMethodQuery(int query)
void insertAction(QAction *before, QAction *action)
bool isActiveWindow(void)
bool isAncestorOf(QWidget *child)
bool isEnabled(void)
bool isEnabledTo(QWidget *ancestor)
bool isFullScreen(void)
bool isHidden(void)
bool isMaximized(void)
bool isMinimized(void)
bool isModal(void)
bool isVisible(void)
bool isVisibleTo(QWidget *ancestor)
bool isWindow(void)
bool isWindowModified(void)
QLayout *layout(void)
int layoutDirection(void)
QLocale locale(void)
QPoint mapFrom(QWidget *parent, QPoint)
QPoint mapFromGlobal(QPoint)
QPoint mapFromParent(QPoint)
QPoint mapTo(QWidget *parent, QPoint)
QPoint mapToGlobal(QPoint pos)
QPoint mapToParent(QPoint pos)
QRegion mask(void)
int maximumHeight(void)
QSize maximumSize(void)
int maximumWidth(void)
int minimumHeight(void)
QSize minimumSize(void)
int minimumWidth(void)
void move(int x, int y)
QWidget *nativeParentWidget(void)
QWidget *nextInFocusChain(void)
QRect normalGeometry(void)
void overrideWindowFlags(int flags)
QPalette palette(void)
QWidget *parentWidget(void)
QPoint pos(void)
QWidget *previousInFocusChain(void)
QRect rect(void)
void releaseKeyboard(void)
void releaseMouse(void)
void releaseShortcut(int id)
void removeAction(QAction *action)
void render(QPaintDevice *target, QPoint,QRegion, int)
void repaint(int x, int y, int w, int h)
void resize(int w, int h)
bool restoreGeometry(QByteArray)
QByteArray saveGeometry(void)
void scroll(int dx, int dy)
void setAcceptDrops(bool on)
void setAccessibleDescription(QString)
void setAccessibleName(QString)
void setAttribute(int attribute, bool on)
void setAutoFillBackground(bool enabled)
void setBackgroundRole(int role)
void setBaseSize(int basew, int baseh)
void setContentsMargins(int left, int top, int right, int bottom)
void setContextMenuPolicy(int policy)
void setCursor(QCursor)
void setFixedHeight(int h)
void setFixedSize(int w, int h)
void setFixedWidth(int w)
void setFocus(int reason)
void setFocusPolicy(int policy)
void setFocusProxy(QWidget *w)
void setFont(QFont)
void setForegroundRole(int role)
void setGeometry(int x, int y, int w, int h)
void setGraphicsEffect(QGraphicsEffect *effect)
void setInputMethodHints(int hints)
void setLayout(QLayout *layout)
void setLayoutDirection(int direction)
void setLocale(QLocale)
void setMask(QBitmap)
void setMaximumHeight(int maxh)
void setMaximumSize(int maxw, int maxh)
void setMaximumWidth(int maxw)
void setMinimumHeight(int minh)
void setMinimumSize(int minw, int minh)
void setMinimumWidth(int minw)
void setMouseTracking(bool enable)
void setPalette(QPalette)
void setParent(QWidget *parent)
void setShortcutAutoRepeat(int id, bool enable)
void setShortcutEnabled(int id, bool enable)
void setSizeIncrement(int w, int h)
void setSizePolicy(int horizontal, int vertical)
void setStatusTip(QString)
void setStyle(QStyle *style)
void setToolTip(QString)
void setUpdatesEnabled(bool enable)
void setWhatsThis(QString)
void setWindowFilePath(QString)
void setWindowFlags(int type)
void setWindowIcon(QIcon)
void setWindowIconText(QString)
void setWindowModality(int windowModality)
void setWindowOpacity(double level)
void setWindowRole(QString)
void setWindowState(int windowState)
QSize size(void)
QSize sizeIncrement(void)
QSizePolicy sizePolicy(void)
void stackUnder(QWidget *w)
QString statusTip(void)
QStyle *style(void)
QString styleSheet(void)
bool testAttribute(int attribute)
QString toolTip(void)
bool underMouse(void)
void ungrabGesture(int gesture)
void unsetCursor(void)
void unsetLayoutDirection(void)
void unsetLocale(void)
void update(int x, int y, int w, int h)
void updateGeometry(void)
bool updatesEnabled(void)
QRegion visibleRegion(void)
QString whatsThis(void)
int width(void)
int winId(void)
QWidget *window(void)
QString windowFilePath(void)
int windowFlags(void)
QIcon windowIcon(void)
QString windowIconText(void)
int windowModality(void)
double windowOpacity(void)
QString windowRole(void)
int windowState(void)
QString windowTitle(void)
int windowType(void)
int x(void)
int y(void)
bool close(void)
void hide(void)
void lower(void)
void raise(void)
void setDisabled(bool disable)
void setEnabled(bool)
void setHidden(bool hidden)
void setStyleSheet(QString)
void setWindowModified(bool)
void setWindowTitle(QString)
void show(void)
void showFullScreen(void)
void showMaximized(void)
void showMinimized(void)
void showNormal(void)
QWidget *find(int id)
QWidget *keyboardGrabber(void)
QWidget *mouseGrabber(void)
void setTabOrder(QWidget *first, QWidget *second)

name: QLabel
para: QWidget *
parent: QWidget

int alignment(void)
QWidget *buddy(void)
bool hasScaledContents(void)
bool hasSelectedText(void)
int indent(void)
int margin(void)
QMovie *movie(void)
bool openExternalLinks(void)
QPicture *picture(void)
QPixmap *pixmap(void)
QString selectedText(void)
int selectionStart(void)
void setAlignment(int)
void setBuddy(QWidget *buddy)
void setIndent(int)
void setMargin(int)
void setOpenExternalLinks(bool open)
void setScaledContents(bool)
void setSelection(int start, int length)
void setTextFormat(int)
void setTextInteractionFlags(int flags)
void setWordWrap(bool on)
QString text(void)
int textFormat(void)
int textInteractionFlags(void)
bool wordWrap(void)
void clear(void)
void setMovie(QMovie *movie)
void setNum(double num)
void setPicture(QPicture)
void setPixmap(QPixmap)
void setText(QString)

name: QPushButton
para: QWidget *
parent: QWidget
codename: GPushButton

void setText(const char *)
void setClickEvent(const char *)
void setIcon(QIcon)
void setIconSize(QSize)

name: QLineEdit
para: QWidget *
parent: QWidget
codename: GLineEdit

int alignment(void)
void backspace(void)
QCompleter *completer(void)
QMenu *createStandardContextMenu(void)
void cursorBackward(bool mark, int steps)
void cursorForward(bool mark, int steps)
int cursorMoveStyle(void)
int cursorPosition(void)
int cursorPositionAt(QPoint)
void cursorWordBackward(bool mark)
void cursorWordForward(bool mark)
void del(void)
void deselect(void)
QString displayText(void)
bool dragEnabled(void)
int echoMode(void)
void end(bool mark)
void getTextMargins(int *left, int *top, int *right, int *bottom)
bool hasAcceptableInput(void)
bool hasFrame(void)
bool hasSelectedText(void)
void home(bool mark)
QString inputMask(void)
void insert(QString)
bool isModified(void)
bool isReadOnly(void)
bool isRedoAvailable(void)
bool isUndoAvailable(void)
int maxLength(void)
QString placeholderText(void)
QString selectedText(void)
int selectionStart(void)
void setAlignment(int flag)
void setCompleter(QCompleter *c)
void setCursorMoveStyle(int style)
void setCursorPosition(int)
void setDragEnabled(bool b)
void setEchoMode(int)
void setFrame(bool)
void setInputMask(QString)
void setMaxLength(int)
void setModified(bool)
void setPlaceholderText(QString)
void setReadOnly(bool)
void setSelection(int start, int length)
void setTextMargins(int left, int top, int right, int bottom)
void setValidator(QValidator *v)
QString text(void)
QMargins textMargins(void)
QValidator *validator(void)

void clear(void)
void copy(void)
void cut(void)
void paste(void)
void redo(void)
void selectAll(void)
void setText(QString)
void undo(void)

void setTextChangedEvent(const char *)
void setcursorPositionChangedEvent(const char *)
void seteditingFinishedEvent(const char *)
void setreturnPressedEvent(const char *)
void setselectionChangedEvent(const char *)
void settextEditedEvent(const char *)


Most of the content of the previous configuration file is removed from this documentation, for a complete version see the Ring source code distribution.

Static Methods

Starting from Ring 1.8 the code generator support the staticmethods option.

So the code generator can know that the class doesn’t need an object to call the methods.


name: QStandardPaths
para: void

QString displayName(QStandardPaths::StandardLocation type)
QString findExecutable(QString executableName, QStringList paths))

Loading Files

Starting from Ring 1.9 the code generator support the <loadfile> command.


This is useful to separate the extension configuration file to many files


The file : in the RingQt Extension

                                Module (network)


Managed Classes

Starting from Ring 1.9 the code generator support the <managed> option when defining classes.

Using this option, the generator will use RING_API_RETMANAGEDCPOINTER() to return the C pointer.

So the Garbage Collector will manage these C pointers.


name: QFont
para: QString, int, int, bool

Extra names for functions

Starting from Ring 1.19

The code generator is updated and support defining extra names for functions

Using the predefined list (aExtraFunctionName) we can define the extra names


To define vec2() as another name for raylib_new_managed_vector2()

aExtraFunctionName + ["vec2","raylib_new_managed_vector2"]
aExtraFunctionName + ["vec2setx","raylib_set_vector2_x"]
aExtraFunctionName + ["vec2sety","raylib_set_vector2_y"]

Configuration Files Examples

You can learn from the next examples

After modifying the configuration file, You will need to generate the code, You can learn from the next examples

After generating the code, You will need to build the library, You can learn from the next examples